Wizards INC

About the Game

Wizards INC is a fast-paced VR experience that turns a mundane office job into an immersive experience. As the newest wizard in the office, you burn reports, water plants, smash monitors, and shoo away Steve. All the while the clock, ensuring the chaos never stops. It’s a playful mix of time-pressure, physical interaction, and spell-driven mini-tasks built for short, replayable sessions.

My Role

I worked as a 3D Artist & Level Designer on Wizards INC. My focus was on defining the visual identity for the office-meets-magic setting and building modular environments that feel alive in VR. I created convincing effects, animations, and custom props within unity. I also helped lay out the workstations and interaction flow so players can intuitively reach, grab, and cast without visual clutter.

What I Learned

On this project I learned how to create a believable and functional VR environment. I gained experience in designing props and spaces that are both visually appealing and practical for interaction, while keeping performance in mind. I also developed a stronger understanding of composition, scale, and readability in VR—making sure objects stood out clearly, even in peripheral vision, so players could quickly recognize and interact with them during fast-paced gameplay.

Little Man
UFO